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Vector Layer

The new vector layer will be the layer that naturally includes our support for all kinds of vector elements and entities. The inital release enables you to create various shapes, but over time we expect to add other functionality such as markup, redline etc.

Shape Support

You can create vector shapes in FieldTwin Design. We support the following vector shape primitives in 2D and 3D: Box, Sphere, Triangle, Circle, Rectangle, Cone, Cylinder, Ring, and Torus. See the example illustration below on how this might be useful to your projects:

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Create Shape

To create a new shape, select Shape from the Create Menu:

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This will display a sub-menu of the available shapes as shown here:

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Select the desired shape from the menu. This will display that you have entered the Shape command in the Viewport, and that you now can move the mouse to the location of your choice.

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Once you have the correct location then click the left mouse button to create the shape at that position:

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You will now see a new entry in the Shapes folder in the Project View tree called New Shape, and the corresponding New Shape property window with the Common and Shapes property panels. These panels allow you to set the various shape input values. For the Sphere we created above you can now change the Radius and in 3D view it then looks like this:

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Edit Shape

You can at any time edit the shapes you have created when it comes to positioning and rotation directly in the viewport in 2D or 3D. To edit a shape start by clicking on the shape. Once you have selected a shape, you will see the move/rotation helper tool in the center of the select shape as shown below:

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Select the red rotation arrow to rotate the shape in either direction. To move the shape up/down use the blue arrow of the helper tool, the red arrow allows you to move it sideways. Click outside the selected Shape to exit the edit shape mode.

Copy, Paste and Delete

You can copy and paste individual or a selection of shapes, by selecting then and then using the following keyboard commands:

Key combination Command
CTRL-C Copy selected shape(s)
CTRL-V Paste selection(s) at mouse location
CTRL-SHIFT-V Paste selection(s) at same location
DELETE Delete selection(s)

You can copy and paste shapes between individual project tabs, and even copy paste individual shapes between different projects.

When pasting a shape it will appear where you have the mouse pointer positioned on the layout area. So if you want to paste multiple copies of an asset on stage simply move the mouse around to the desired position and press CTRL-V at each location. Use CTRL-SHIFT-V to paste in the same location as it remembers the exact coordinates.

Note! Shapes can naturally be selected and copy/pasted together with any other asset, connection etc.

Shape Types

You can change the Shape you want in the Types setting in the Shapes property panel. The following vector shape primitives are supported: Box, Sphere, Circle, Rectangle, Cone, Cylinder, Ring, and Torus.

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Box Shape

The Box shape will create a 3D box for you on the ViewPort e.g:

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The Common property panel has the following settings:

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Tags - Any shape can be tagged with a user defined name e.g. Safety Zones. This makes it easy to create groups. Every item that share the same tag is automatically put in a folder under the Tags node in the Project View tree.

Name - You can assign a descriptive name for the shape here e.g. Safety Zone Drill Center.

Label - This will display a text box of the content of the Name field. You can change the font color and size by clicking on the colored box and use the edit field next to it respectivly. Use the Show check box to select if the text should be On or Off.

  • Align label to top - Check this box to align the shape label to the top of the shape.

Position - The position of the shape can be adjusted.

  • X - This shows the current X coordinate of the shape and can be changed in the edit field.

  • Y - This shows the current Y coordinate of the shape and can be changed in the edit field.

  • Z - This is the Z offset coordinate of the shape and can be changed in the edit field.

Opacity - The Opacity slider allows you to define the shape transparency value from 0.1 to 1. Where a value of 0.1 is fully transparent and a value of 1 is completely non-transparent.

Color - This is the default shape color. Click on the color picker to display the dialog where you can select the desired shape color. You can revert to default any time by clicking the Reset button

The Shapes property panel has the following settings:

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Snap to Asset - Any shape can be snapped to assets in your project. Click the drop down list of the available assets in the ViewPort and the shape will automatically snap to its location.

Type - This dropdown list allows you to change you shape to any of the supported types.

Width - Set shape width by entering the value in this field.

Height - Set shape height by entering the value in this field.

Depth - Set shape depth by entering the value in this field.

Alignment - Select the shape alignment by choosing either Top, Center or Bottom.

Rotation - The rotation of the shape can be adjusted.

  • X - This shows the current X rotation value of the shape and can be changed in the edit field.

  • Y - This shows the current Y rotation value of the shape and can be changed in the edit field.

  • Z - This is the Z offset rotation value of the shape and can be changed in the edit field.

Sphere Shape

The Sphere shape will create a 3D sphere for you on the ViewPort e.g:

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The Common property panel has the following settings:

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Tags - Any shape can be tagged with a user defined name e.g. Safety Zones. This makes it easy to create groups. Every item that share the same tag is automatically put in a folder under the Tags node in the Project View tree.

Name - You can assign a descriptive name for the shape here e.g. Safety Zone Drill Center.

Label - This will display a text box of the content of the Name field. You can change the font color and size by clicking on the colored box and use the edit field next to it respectivly. Use the Show check box to select if the text should be On or Off.

  • Align label to top - Check this box to align the shape label to the top of the shape.

Position - The position of the shape can be adjusted.

  • X - This shows the current X coordinate of the shape and can be changed in the edit field.

  • Y - This shows the current Y coordinate of the shape and can be changed in the edit field.

  • Z - This is the Z offset coordinate of the shape and can be changed in the edit field.

Opacity - The Opacity slider allows you to define the shape transparency value from 0.1 to 1. Where a value of 0.1 is fully transparent and a value of 1 is completely non-transparent.

The Shapes property panel has the following settings:

Screenshot

Snap to Asset - Any shape can be snapped to assets in your project. Click the drop down list of the available assets in the ViewPort and the shape will automatically snap to its location.

Type - This dropdown list allows you to change you shape to any of the supported types.

Color - This is the default shape color. Click on the color picker to display the dialog where you can select the desired shape color. You can revert to default any time by clicking the Reset button

Radius - Set sphere radius by entering the value in this field.

Alignment - Select the shape alignment by choosing either Top, Center or Bottom.

Triangle Shape

The Triangle shape will create a 2D triangle for you on the ViewPort e.g:

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The Common property panel has the following settings:

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Tags - Any shape can be tagged with a user defined name e.g. Safety Zones. This makes it easy to create groups. Every item that share the same tag is automatically put in a folder under the Tags node in the Project View tree.

Name - You can assign a descriptive name for the shape here e.g. Safety Zone Drill Center.

Label - This will display a text box of the content of the Name field. You can change the font color and size by clicking on the colored box and use the edit field next to it respectivly. Use the Show check box to select if the text should be On or Off.

  • Align label to top - Check this box to align the shape label to the top of the shape.

Position - The position of the shape can be adjusted.

  • X - This shows the current X coordinate of the shape and can be changed in the edit field.

  • Y - This shows the current Y coordinate of the shape and can be changed in the edit field.

  • Z - This is the Z offset coordinate of the shape and can be changed in the edit field.

Opacity - The Opacity slider allows you to define the shape transparency value from 0.1 to 1. Where a value of 0.1 is fully transparent and a value of 1 is completely non-transparent.

The Shapes property panel has the following settings:

Screenshot

Snap to Asset - Any shape can be snapped to assets in your project. Click the drop down list of the available assets in the ViewPort and the shape will automatically snap to its location.

Type - This dropdown list allows you to change you shape to any of the supported types.

Color - This is the default shape color. Click on the color picker to display the dialog where you can select the desired shape color. You can revert to default any time by clicking the Reset button

Width - Set shape width by entering the value in this field.

Height - Set shape height by entering the value in this field.

Alignment - Select the shape alignment by choosing either Top, Center or Bottom.

Rotation - The rotation of the shape can be adjusted.

  • X - This shows the current X rotation value of the shape and can be changed in the edit field.

  • Y - This shows the current Y rotation value of the shape and can be changed in the edit field.

  • Z - This is the Z offset rotation value of the shape and can be changed in the edit field.

Circle Shape

The Circle shape will create a 2D circle for you on the ViewPort e.g:

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The Common property panel has the following settings:

Screenshot

Tags - Any shape can be tagged with a user defined name e.g. Safety Zones. This makes it easy to create groups. Every item that share the same tag is automatically put in a folder under the Tags node in the Project View tree.

Name - You can assign a descriptive name for the shape here e.g. Safety Zone Drill Center.

Label - This will display a text box of the content of the Name field. You can change the font color and size by clicking on the colored box and use the edit field next to it respectivly. Use the Show check box to select if the text should be On or Off.

  • Align label to top - Check this box to align the shape label to the top of the shape.

Position - The position of the shape can be adjusted.

  • X - This shows the current X coordinate of the shape and can be changed in the edit field.

  • Y - This shows the current Y coordinate of the shape and can be changed in the edit field.

  • Z - This is the Z offset coordinate of the shape and can be changed in the edit field.

Opacity - The Opacity slider allows you to define the shape transparency value from 0.1 to 1. Where a value of 0.1 is fully transparent and a value of 1 is completely non-transparent.

The Shapes property panel has the following settings:

Screenshot

Snap to Asset - Any shape can be snapped to assets in your project. Click the drop down list of the available assets in the ViewPort and the shape will automatically snap to its location.

Type - This dropdown list allows you to change you shape to any of the supported types.

Color - This is the default shape color. Click on the color picker to display the dialog where you can select the desired shape color. You can revert to default any time by clicking the Reset button

Radius - Set sphere radius by entering the value in this field.

Alignment - Select the shape alignment by choosing either Top, Center or Bottom.

Rotation - The rotation of the shape can be adjusted.

  • X - This shows the current X rotation value of the shape and can be changed in the edit field.

  • Y - This shows the current Y rotation value of the shape and can be changed in the edit field.

  • Z - This is the Z offset rotation value of the shape and can be changed in the edit field.

Rectangle Shape

The Rectangle shape will create a 2D rectangle for you on the ViewPort e.g:

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The Common property panel has the following settings:

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Tags - Any shape can be tagged with a user defined name e.g. Safety Zones. This makes it easy to create groups. Every item that share the same tag is automatically put in a folder under the Tags node in the Project View tree.

Name - You can assign a descriptive name for the shape here e.g. Safety Zone Drill Center.

Label - This will display a text box of the content of the Name field. You can change the font color and size by clicking on the colored box and use the edit field next to it respectivly. Use the Show check box to select if the text should be On or Off.

  • Align label to top - Check this box to align the shape label to the top of the shape.

Position - The position of the shape can be adjusted.

  • X - This shows the current X coordinate of the shape and can be changed in the edit field.

  • Y - This shows the current Y coordinate of the shape and can be changed in the edit field.

  • Z - This is the Z offset coordinate of the shape and can be changed in the edit field.

Opacity - The Opacity slider allows you to define the shape transparency value from 0.1 to 1. Where a value of 0.1 is fully transparent and a value of 1 is completely non-transparent.

The Shapes property panel has the following settings:

Screenshot

Snap to Asset - Any shape can be snapped to assets in your project. Click the drop down list of the available assets in the ViewPort and the shape will automatically snap to its location.

Type - This dropdown list allows you to change you shape to any of the supported types.

Color - This is the default shape color. Click on the color picker to display the dialog where you can select the desired shape color. You can revert to default any time by clicking the Reset button

Width - Set rectangle width by entering the value in this field.

Height - Set rectangle height by entering the value in this field.

Alignment - Select the shape alignment by choosing either Top, Center or Bottom.

  • X - This shows the current X rotation value of the shape and can be changed in the edit field.

  • Y - This shows the current Y rotation value of the shape and can be changed in the edit field.

  • Z - This is the Z offset rotation value of the shape and can be changed in the edit field.

Cone Shape

The Cone shape will create a 3D cone for you on the ViewPort e.g:

Screenshot

The Common property panel has the following settings:

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Tags - Any shape can be tagged with a user defined name e.g. Safety Zones. This makes it easy to create groups. Every item that share the same tag is automatically put in a folder under the Tags node in the Project View tree.

Name - You can assign a descriptive name for the shape here e.g. Safety Zone Drill Center.

Label - This will display a text box of the content of the Name field. You can change the font color and size by clicking on the colored box and use the edit field next to it respectivly. Use the Show check box to select if the text should be On or Off.

  • Align label to top - Check this box to align the shape label to the top of the shape.

Position - The position of the shape can be adjusted.

  • X - This shows the current X coordinate of the shape and can be changed in the edit field.

  • Y - This shows the current Y coordinate of the shape and can be changed in the edit field.

  • Z - This is the Z offset coordinate of the shape and can be changed in the edit field.

Opacity - The Opacity slider allows you to define the shape transparency value from 0.1 to 1. Where a value of 0.1 is fully transparent and a value of 1 is completely non-transparent.

The Shapes property panel has the following settings:

Screenshot

Snap to Asset - Any shape can be snapped to assets in your project. Click the drop down list of the available assets in the ViewPort and the shape will automatically snap to its location.

Type - This dropdown list allows you to change you shape to any of the supported types.

Color - This is the default shape color. Click on the color picker to display the dialog where you can select the desired shape color. You can revert to default any time by clicking the Reset button

Radius - Set cone radius by entering the value in this field.

Height - Set cone height by entering the value in this field.

Alignment - Select the shape alignment by choosing either Top, Center or Bottom.

Rotation - The rotation of the shape can be adjusted.

  • X - This shows the current X rotation value of the shape and can be changed in the edit field.

  • Y - This shows the current Y rotation value of the shape and can be changed in the edit field.

  • Z - This is the Z offset rotation value of the shape and can be changed in the edit field.

Cylinder Shape

The Cylinder shape will create a 3D cylinder for you on the ViewPort e.g:

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The Common property panel has the following settings:

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Tags - Any shape can be tagged with a user defined name e.g. Safety Zones. This makes it easy to create groups. Every item that share the same tag is automatically put in a folder under the Tags node in the Project View tree.

Name - You can assign a descriptive name for the shape here e.g. Safety Zone Drill Center.

Label - This will display a text box of the content of the Name field. You can change the font color and size by clicking on the colored box and use the edit field next to it respectivly. Use the Show check box to select if the text should be On or Off.

  • Align label to top - Check this box to align the shape label to the top of the shape.

Position - The position of the shape can be adjusted.

  • X - This shows the current X coordinate of the shape and can be changed in the edit field.

  • Y - This shows the current Y coordinate of the shape and can be changed in the edit field.

  • Z - This is the Z offset coordinate of the shape and can be changed in the edit field.

Opacity - The Opacity slider allows you to define the shape transparency value from 0.1 to 1. Where a value of 0.1 is fully transparent and a value of 1 is completely non-transparent.

The Shapes property panel has the following settings:

Screenshot

Snap to Asset - Any shape can be snapped to assets in your project. Click the drop down list of the available assets in the ViewPort and the shape will automatically snap to its location.

Type - This dropdown list allows you to change you shape to any of the supported types.

Color - This is the default shape color. Click on the color picker to display the dialog where you can select the desired shape color. You can revert to default any time by clicking the Reset button

Radius Top - Set cylinder top radius by entering the value in this field.

Radius Bottom - Set cylinder bottom radius by entering the value in this field.

Height - Set cylinder height by entering the value in this field.

Alignment - Select the shape alignment by choosing either Top, Center or Bottom.

Rotation - The rotation of the shape can be adjusted.

  • X - This shows the current X rotation value of the shape and can be changed in the edit field.

  • Y - This shows the current Y rotation value of the shape and can be changed in the edit field.

  • Z - This is the Z offset rotation value of the shape and can be changed in the edit field.

Ring Shape

The Ring shape will create a 2D ring for you on the ViewPort e.g:

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The Common property panel has the following settings:

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Tags - Any shape can be tagged with a user defined name e.g. Safety Zones. This makes it easy to create groups. Every item that share the same tag is automatically put in a folder under the Tags node in the Project View tree.

Name - You can assign a descriptive name for the shape here e.g. Safety Zone Drill Center.

Label - This will display a text box of the content of the Name field. You can change the font color and size by clicking on the colored box and use the edit field next to it respectivly. Use the Show check box to select if the text should be On or Off.

  • Align label to top - Check this box to align the shape label to the top of the shape.

Position - The position of the shape can be adjusted.

  • X - This shows the current X coordinate of the shape and can be changed in the edit field.

  • Y - This shows the current Y coordinate of the shape and can be changed in the edit field.

  • Z - This is the Z offset coordinate of the shape and can be changed in the edit field.

Opacity - The Opacity slider allows you to define the shape transparency value from 0.1 to 1. Where a value of 0.1 is fully transparent and a value of 1 is completely non-transparent.

The Shapes property panel has the following settings:

Screenshot

Snap to Asset - Any shape can be snapped to assets in your project. Click the drop down list of the available assets in the ViewPort and the shape will automatically snap to its location.

Type - This dropdown list allows you to change you shape to any of the supported types.

Color - This is the default shape color. Click on the color picker to display the dialog where you can select the desired shape color. You can revert to default any time by clicking the Reset button

Inner Radius - Set ring inner radius by entering the value in this field.

Outer Radius - Set ring outer radius by entering the value in this field.

Alignment - Select the shape alignment by choosing either Top, Center or Bottom.

Rotation - The rotation of the shape can be adjusted.

  • X - This shows the current X rotation value of the shape and can be changed in the edit field.

  • Y - This shows the current Y rotation value of the shape and can be changed in the edit field.

  • Z - This is the Z offset rotation value of the shape and can be changed in the edit field.

Tourus Shape

The Tourus shape will create a 3D tourus for you on the ViewPort e.g:

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The Common property panel has the following settings:

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Tags - Any shape can be tagged with a user defined name e.g. Safety Zones. This makes it easy to create groups. Every item that share the same tag is automatically put in a folder under the Tags node in the Project View tree.

Name - You can assign a descriptive name for the shape here e.g. Safety Zone Drill Center.

Label - This will display a text box of the content of the Name field. You can change the font color and size by clicking on the colored box and use the edit field next to it respectivly. Use the Show check box to select if the text should be On or Off.

  • Align label to top - Check this box to align the shape label to the top of the shape.

Position - The position of the shape can be adjusted.

  • X - This shows the current X coordinate of the shape and can be changed in the edit field.

  • Y - This shows the current Y coordinate of the shape and can be changed in the edit field.

  • Z - This is the Z offset coordinate of the shape and can be changed in the edit field.

Opacity - The Opacity slider allows you to define the shape transparency value from 0.1 to 1. Where a value of 0.1 is fully transparent and a value of 1 is completely non-transparent.

The Shapes property panel has the following settings:

Screenshot

Snap to Asset - Any shape can be snapped to assets in your project. Click the drop down list of the available assets in the ViewPort and the shape will automatically snap to its location.

Type - This dropdown list allows you to change you shape to any of the supported types.

Color - This is the default shape color. Click on the color picker to display the dialog where you can select the desired shape color. You can revert to default any time by clicking the Reset button

Radius - Set tourus radius by entering the value in this field.

Thickness - Set tourus thickness by entering the value in this field.

Alignment - Select the shape alignment by choosing either Top, Center or Bottom.

Rotation - The rotation of the shape can be adjusted.

  • X - This shows the current X rotation value of the shape and can be changed in the edit field.

  • Y - This shows the current Y rotation value of the shape and can be changed in the edit field.

  • Z - This is the Z offset rotation value of the shape and can be changed in the edit field.